What We Can Learn from Accelerators
Accelerators have changed how early startups grow and learn at the beginning of their life cycles. Come hear some of the learnings, both good and bad, that come out of growing a company with a group of other like minded entrepreneurs.
What We Can Learn from Telling a Great Story
Everything about user experience is making things into a good story, from figuring out the product offering to pitching ideas to making visual decisions. UX people tend to think in abstract structures (frameworks, objects, methods), but your success or failure in getting something good done depends more on putting the ideas into a narrative that grabs people and engages their needs and desires. We’ll look at what that might mean for some famous products as case-studies, and some tools to help you tell your stories.
What … Read More »
Tuesday, October 30 9:30am – 10:30am Yang Kim Fuzzy Magic Dora Drimalas Confessions of a control freak: How I learned to stop worrying and love the question. 10:50am – 11:50am Lindsay Daniels We Are Storytellers Tyler Moore and Peter Marakatos The Evolution of UX and Branding 11:50am – 1:00pm Lunch Break 1:00pm – 2:00pm Hamish … Read More »
Monday, September 24 9:00am – 10:15am John Stevenson If it isn’t fun, why are you still doing it? Dawn Hancock The Journey From Junk Mail To Inspiration 10:30am – 11:45am Renata Graw Thinking About Thinking Joe Stewart Starting From Scratch: Finding Inspiration in a Brand New Medium 12:00pm – 1:00pm Lunch Break 1:00pm – 2:15pm Mike … Read More »
Creativity for a Moving World
Given the ever changing, ever expanding context of the world and our industry – How does creativity help businesses to create, grow and transform themselves to be able to thrive in a moving world?– As Creatives what is our most effective role and how do we create brands fit for a Moving World? – How can creativity help connect people to brands and brands to people? – What are clients really looking for? – Should we be multidisciplinary in our approach or dedicated to a single craft? – Where should the focus of our creativity be – story telling, rigorous design systems, embedding internally, taking to market? – Are the traditional agency models dead? – How do we keep a creative thread through all communications? – What skills does a Creative need to thrive in the Moving World?
The Return of Beauty
Recently, a … Read More »
RE:DESIGN/Inspire presents a conversation with VSA Partners’ Dana Arnett
Lawrence Azerrad The Wilco Loft Design Exploration
Note – This session is limited to 30 attendees. We will post when this session is full.
The Wilco Loft design exploration will be a RE:DESIGN conference session at the loft recording studio of American music legends Wilco. The session conversation will examine the topic of place as inspiration. The themes of Chicago, home, and what that place is are frequently explored in Wilco’s music. As a result, Chicago is a prominent ingredient and source of inspiration in much of the graphic design for Wilco.
Generously opening their working home to our visit, Wilco provides session attendees a look into the very place where some of their music has been conceived, developed, produced and recorded. The loft houses a vast collection of instruments, and … Read More »
Chris Noessel and Stefan Klocek
Part 1: The Interface ParenthesisIn this talk we’ll discuss the state of the art of a particular handful of technologies and trends that are happening in the industry. These technologies are farther along than most folks think, and are just waiting to get distributed and put together. When they do, it’ll spell a sea-change for how humanity interfaces technology.
Part 2: The Next NextIf the mini-singularity described in The Interface Parenthesis happens, what will technology need? What will the practice of interaction design look like? How will designers work with others? What kinds of work product will we deliver? What can we do now to get ahead of that curve? Join this conversation to discuss what the future might look like for interaction and user experience design.
Dan Albritton Your Phone is Your Controller
This session will discuss using advanced … Read More »
Tuesday 9:30am – 10:25am Simona Brusa Pasqué The Designer Co-Founder Mark Coleran Artifacts and Assumptions Ben Fullerton Big Data 10:35am – 11:30am Nadya Direkova Game Mechanics Albert Poon Welcome to the Post-PC Era Yu Shan Chuang Lean vs. Team 11:40am – 12:35pm Chris Noessel and Stefan Klocek Part 2: The Next Next 12:35pm … Read More »